Once Nvidia-only GPU renderer now supports AMD gaming and workstation GPUs on Windows as well as macOS.
Monday, June 27th, 2022
Once Nvidia-only GPU renderer now supports AMD gaming and workstation GPUs on Windows as well as macOS.
Monday, June 27th, 2022
Real-time rendering toolkit gets physically accurate DoF, lens flares and motion blur. GPU ray tracing now supported on AMD hardware.
Wednesday, May 4th, 2022
Long-awaited update to the game engine is smaller than first planned, but features updates to Scaleform and the GamePlatform plugin.
Thursday, April 7th, 2022
Check out the new GPU-based real-time fire and smoke simulator, now available in free public beta.
Tuesday, March 15th, 2022
See how the $229 hardware-accelerated ray tracing-capable GPU performs with CG apps like Photoshop and Rhino.
Monday, January 24th, 2022
Huge update to the open-source 3D texture painting app adds real-time path tracing, edge wear materials, decals, and live links to Blender and Maya.
Friday, October 22nd, 2021
See how Nvidia and AMD's current pro GPUs perform in real-world tests, from modeling to rendering.
Thursday, October 14th, 2021
Successor to Lumberyard is an unusual open-source 'AAA-capable' modular game engine that includes Amazon's new Atom renderer.
Wednesday, July 7th, 2021
New RDNA 2 GPUs are AMD's first workstation cards built for modern hardware-accelerated ray tracing.
Wednesday, June 9th, 2021
Dimension 5's rapidly evolving RTX-accelerated GPU renderer for 3ds Max and Blender gets new time-and-latitude based sky system.
Friday, May 28th, 2021
Amazon's free game engine to get new 'high-performance physically based renderer' with an interesting modular design.
Friday, April 9th, 2021
New 'Big Navi' cards go up against Nvidia's GeForce RTX GPUs - and feature dedicated ray tracing cores.
Thursday, October 29th, 2020
Check out the features due in the next update to the game engine, now postponed from spring 2020.
Tuesday, June 23rd, 2020