Real-time physics framework used in game engines and offline simulation tools for 3ds Max and Maya is now fully open-source.
Tuesday, April 22nd, 2025
Real-time physics framework used in game engines and offline simulation tools for 3ds Max and Maya is now fully open-source.
Tuesday, April 22nd, 2025
See the the new features in the GPU renderers, including better USD support and the option to import and render skinned characters.
Monday, April 14th, 2025
Check out the new features in the next major production version of the GPU renderer, including new decal and lens effects systems.
Tuesday, April 1st, 2025
Check out the latest features in the open-source release of DreamWorks' renderer, used on movies like The Wild Robot.
Thursday, December 26th, 2024
Check out the new features in the GPU renderers, including initial USD support and a complete new animation system.
Monday, December 23rd, 2024
Experimental preview showcases new tech in development for the GPU renderer, including native MaterialX and 3DGS support.
Tuesday, December 3rd, 2024
Discover the new features in the latest version of the GPU renderer - and which features are now scheduled for future releases.
Saturday, September 21st, 2024
First update to the open standard for VFX plugins in almost a decade improves color management, and widens CPU and GPU support.
Friday, September 6th, 2024
Check out the new features in the GPU-accelerated sparse volumetric fluid solver, including support for height fields as collision sources.
Wednesday, September 4th, 2024
Discover which NVIDIA GPU is best for CG work in real-world content creation and GPU rendering tests, including Blender, Maya and UE5.
Friday, August 30th, 2024
New deep learning framework built on OpenVDB is intended to enable developers and researchers to build city-scale generative AI models.
Tuesday, July 30th, 2024
Discover which of AMD's professional GPUs is best for CG work in real-world content creation and GPU rendering tests.
Thursday, July 25th, 2024
Unusual tool for creating software-agnostic animation libraries gets new AI-based markerless full-body motion-capture system
Tuesday, July 23rd, 2024