Veteran open-source subdivision modelling tool gets support for PBR materials, new Booleans system.
Monday, December 3rd, 2018
Veteran open-source subdivision modelling tool gets support for PBR materials, new Booleans system.
Monday, December 3rd, 2018
Get the neat real-time Boolean and retopology toolset for Houdini free. Works in Maya and Cinema 4D via Houdini Engine.
Friday, November 23rd, 2018
Update adds render denoising, Workbenches system for custom UI layouts, more improvements to modelling, UVs and tech animation.
Friday, November 16th, 2018
Sub-$100 Mac-only 3D software gets support for PBR materials, glTF export, new dark UI theme.
Friday, October 19th, 2018
Big update to the 3ds Max particle plugin's fluid simulation tools adds new options for generating waves, water levels and diffusion effects.
Wednesday, October 17th, 2018
Videos: major Houdini update adds Vellum multphysics solver, new cloth and hair tools, material-based facturing and simulation retiming.
Wednesday, October 10th, 2018
See the new direct modeling system coming up in the next major release of SideFX's 3D animation software.
Tuesday, August 28th, 2018
Handy script lets users perform complex Boolean operations on splines quickly and intuitively.
Friday, May 18th, 2018
First release in the Modo 12 Series overhauls the Mesh Paint tool, and adds a neat new Surface Strips system to MeshFusion modelling.
Thursday, March 29th, 2018
Neat hard surface modeling toolkit adds MeshFusion-style real-time Booleans, new insert mesh system.
Monday, January 8th, 2018
LightWave modelling plugin gets neat new procedural tools for roofs and stairs. C4D and Max versions officially no longer 'Lite' editions.
Monday, December 11th, 2017
Version 1.8 of the open-source physically based renderer also adds procedural objects, render-time instancing.
Tuesday, December 5th, 2017
Interesting new LightWave plugin offers unusual ways to edit and resmesh simulation and scan data.
Thursday, July 6th, 2017