July 1, 2019
3ds Max particle and multiphysics system gets over 30 new nodes for working with volume data in OpenVDB format. Read More »
June 5, 2019
Hard surface toolkit's new classic polygon modelling environment makes workflow in Houdini more like other DCC apps. Read More »
May 30, 2019
Maya 2019.1 adds new options to use light expressions and overrides with render layers. Mainly bugfixes in Maya LT 2019.1. Read More »
May 16, 2019
Procedural city generation software gets support for PBR materials, glTF export, improved integration with Houdini and Unreal Studio. Read More »
December 3, 2018
Veteran open-source subdivision modelling tool gets support for PBR materials, new Booleans system. Read More »
November 23, 2018
Get the neat real-time Boolean and retopology toolset for Houdini free. Works in Maya and Cinema 4D via Houdini Engine. Read More »
November 16, 2018
Update adds render denoising, Workbenches system for custom UI layouts, more improvements to modelling, UVs and tech animation. Read More »
October 19, 2018
Sub-$100 Mac-only 3D software gets support for PBR materials, glTF export, new dark UI theme. Read More »
October 17, 2018
Big update to the 3ds Max particle plugin's fluid simulation tools adds new options for generating waves, water levels and diffusion effects. Read More »
October 10, 2018
Videos: major Houdini update adds Vellum multphysics solver, new cloth and hair tools, material-based facturing and simulation retiming. Read More »
August 28, 2018
See the new direct modeling system coming up in the next major release of SideFX's 3D animation software. Read More »
May 18, 2018
Handy script lets users perform complex Boolean operations on splines quickly and intuitively. Read More »
March 29, 2018
First release in the Modo 12 Series overhauls the Mesh Paint tool, and adds a neat new Surface Strips system to MeshFusion modelling. Read More »
January 8, 2018
Neat hard surface modeling toolkit adds MeshFusion-style real-time Booleans, new insert mesh system. Read More »
December 11, 2017
LightWave modelling plugin gets neat new procedural tools for roofs and stairs. C4D and Max versions officially no longer 'Lite' editions. Read More »
December 5, 2017
Version 1.8 of the open-source physically based renderer also adds procedural objects, render-time instancing. Read More »
July 6, 2017
Interesting new LightWave plugin offers unusual ways to edit and resmesh simulation and scan data. Read More »
July 5, 2017
Neat add-on based on the workflow of games artist Tor Frick promises fast, non-destructive Boolean modelling. Read More »
April 26, 2017
Updated: Create complex real-time Booleans with this neat new tool. Also works in Maya and Cinema 4D via Houdini Engine. Read More »
March 21, 2017
Neat hard-surface modelling plugin lets Maya users create complex Booleans, then continue to edit the combined geometry interactively. Read More »