Experimental tech lets NVIDIA-only apps, including RealityCapture and Arnold, run unmodified on AMD GPUs. Check out our FAQs on it.
Friday, February 16th, 2024
Experimental tech lets NVIDIA-only apps, including RealityCapture and Arnold, run unmodified on AMD GPUs. Check out our FAQs on it.
Friday, February 16th, 2024
Master current studio workflows with The Gnomon Workshop's detailed six-hour guide to environment art.
Saturday, February 3rd, 2024
Use OpenStreetMap data to create a procedural 3D environment in Houdini with The Gnomon Workshop's beginner-friendly guide.
Saturday, January 20th, 2024
Create art-directable simulations with The Gnomon Workshop's guide to Houdini's FLIP fluids and rigid body dynamics toolsets.
Friday, January 12th, 2024
Master professional creature design workflows in ZBrush, Maya and Unreal Engine 5 with The Gnomon Workshop's detailed tutorial.
Sunday, December 10th, 2023
3D texture painting software gets new Vulkan-based geometry map baking system, and more procedural texturing nodes
Monday, December 4th, 2023
See how the 'most powerful pro workstation graphics card under $1,000' performs with apps like 3ds Max, Maya and After Effects.
Friday, November 17th, 2023
3D modeling and animation software gets updates to LookdevX, the character rigging and animation tools, and to USD for Maya.
Wednesday, November 15th, 2023
Check out the changes to the 3D modeling and rendering software, including updates to Booleans, animation and USD for 3ds Max.
Wednesday, November 15th, 2023
Discover the latest changes to the open-source 3D app, from Geometry Nodes, Cycles and shading to the Viewport Compositor.
Tuesday, November 14th, 2023
Read our run-down of the key changes in the largest ever update to Houdini, from character animation to rendering and machine learning.
Thursday, November 9th, 2023
Promising tool lets you set up a USD-based VFX pipeline 'out of the box'. Works with Blender, Maya, Houdini, Nuke, UE5 and ZBrush.
Friday, November 3rd, 2023
Check out the latest changes to renderer, including better toon shading and faster rendering of mesh lights.
Thursday, October 5th, 2023