Long-awaited update includes new hybrid CPU/GPU rendering mode. See all the new features here.
Wednesday, June 30th, 2021
Long-awaited update includes new hybrid CPU/GPU rendering mode. See all the new features here.
Wednesday, June 30th, 2021
New app based on Apple's Object Capture API turns photos into textured OBJ or USDZ models.
Monday, June 28th, 2021
GPU renderer for 3ds Max, Blender, C4D, Houdini and Maya gets new OCIO 2-based colour management system, including ACEScg support.
Tuesday, June 22nd, 2021
Check out this major update to the CPU-based render denoising system used in Blender and Unity.
Monday, May 24th, 2021
Still some feature limitations, but the March 2021 release now runs '1.5x faster' on Macs with M1 chips.
Wednesday, March 10th, 2021
New Blender edition of 3d-io's popular 3ds Max plugin optimises UV packing of complex models.
Monday, March 1st, 2021
Sub-$50 natural media painting software gets support for Apple's M1 chips, more AI-based auto-paint options, new colour harmonies.
Tuesday, February 16th, 2021
Popular Photoshop brush organiser plugin gets improved support for Apple's M1 processor in new Macs.
Wednesday, January 13th, 2021
Sub-$100 image editor now supports the new Apple Silicon processors on current MacBooks on macOS.
Tuesday, December 22nd, 2020
Read our pick of the new features in the game engine, from ray traced reflections to real-time compositing.
Monday, December 21st, 2020
Suite of colour grading plugins gets its first major update in four years. Check out the new features here.
Wednesday, November 18th, 2020
Discover which 3D, image-editing and rendering apps will support the first Apple Silicon processors when they ship next week.
Friday, November 13th, 2020
See the new tools for games artists due in Unity 2020 LTS, 2021.1 and 2021.2 - plus a bonus for anyone with a free Personal subscription.
Friday, August 14th, 2020