Check out the new features in the architectural modeling app, also used in concept art, including HDRI lighting and PBR materials.
Monday, March 3rd, 2025
Check out the new features in the architectural modeling app, also used in concept art, including HDRI lighting and PBR materials.
Monday, March 3rd, 2025
Now officially shipping after three years in beta: pioneering standalone retopology tool gets its first major update in over a decade.
Wednesday, October 4th, 2023
Big update to the digital sculpting app adds support for reference images while working in VR. Check out the other new features here.
Wednesday, September 6th, 2023
Sizeable update to the GPU ray tracing renderer adds real-time caustics, and cutaway rendering.
Thursday, August 17th, 2023
AI-based online service can also tile or upscale existing textures, or create missing PBR texture maps.
Thursday, May 4th, 2023
GPU-based terrain generation app gets new Fast Render mode, plus bridge tools for Unity and UE4.
Tuesday, April 12th, 2022
Long-awaited update to the pioneering standalone retopology tool inches closer to a final release.
Wednesday, January 19th, 2022
New hybrid rasterisation/ray tracing mode provides a high-quality real-time preview of Redshift scenes.
Tuesday, September 14th, 2021
Iterative update to the 3D software updates key modelling tools like Smart Extrude, and the Bake to Texture system for games work.
Wednesday, March 24th, 2021
Free update to the digital sculpting app adds neat curve-based brushes, new Mesh from Mask system, USD import and export.
Tuesday, March 2nd, 2021
Big update to the terrain generator introduces new UI, history system, raises build speed by up to 60%.
Thursday, January 28th, 2021
Tool for authoring Photoshop filters and converting images into PBR texture maps gets new projects system, and new lower pricing.
Friday, January 15th, 2021
Read our pick of the new features in the game engine, from ray traced reflections to real-time compositing.
Monday, December 21st, 2020