Upcoming material-creation tool now free to all, not just people with existing Substance subscriptions.
Tuesday, July 30th, 2019
Upcoming material-creation tool now free to all, not just people with existing Substance subscriptions.
Tuesday, July 30th, 2019
Texture painting software gets support for RTX-accelerated texture baking on Nvidia GPUs.
Friday, July 26th, 2019
'Complete rewrite' of the free Maya Substance plugin adds support for 8K textures, numerical output, Python scripting.
Friday, July 19th, 2019
Next-gen material creation tool gets 12 new filters, plus option to animate material sliders in the UI.
Friday, June 14th, 2019
Intriguing update to the material authoring tool lets users 'go beyond PBR texture maps' when creating Substances.
Friday, May 10th, 2019
Big update to the texture painting app adds neat dynamic strokes system, viewport displacement.
Wednesday, April 24th, 2019
Latest beta of the next-gen material creation tool adds option to create collections of material variations.
Tuesday, April 23rd, 2019
3D app for graphic designers gets support for cloud rendering and Substance materials, but the old V-Ray render engine has gone.
Wednesday, April 3rd, 2019
Eagerly anticipated next-gen material creation tool now in free beta for Allegorithmic subscribers.
Wednesday, March 20th, 2019
Next-gen material creation tool is now available to download for free during its beta. Will become a $99 perpetual licence on final release.
Wednesday, January 30th, 2019
We assess the potential impact of the buyout on the licensing and development of key Allegorithmic software like Substance Painter.
Thursday, January 24th, 2019
Updated with a new batch of winter offers: save money on CG software and resources with these deals.
Friday, December 21st, 2018
Material authoring software gets PBR Render node, faster texture baking on Nvidia's new RTX GPUs.
Thursday, December 6th, 2018