March 28, 2023
Lower-cost edition of 3DCoat for texture painting gets new colour smoothing tool, better UV mapping. Read More »
March 27, 2023
Indie artists and small studios get new lower-cost edition of the next-gen motion design and VFX tool. Read More »
February 8, 2023
Compositing app gets support for OCIO and ACES colour managment for VFX and movie editing projects. Read More »
January 20, 2023
Left Angle's unusual USD-based app is pitched as the world's first 'responsive design video software'. Read More »
November 26, 2022
Modelling, retopology and painting app gets multiresolution sculpting system, better volumetric painting. Read More »
May 17, 2022
Android tech demo shows what can be achieved in mobile games using the open-source engine. Read More »
May 15, 2022
Get high-quality free panoramic HDRI skies and environments. 4,096px width, for personal work. Read More »
April 25, 2022
Maxon's colour correction tools for After Effects and Premiere Pro gets initial OCIO support, two new tools for creating light hazes in Looks. Read More »
November 23, 2021
3D texture painting app to get OpenColorIO 2 colour management for VFX pipelines. Read More »
August 20, 2021
Free grading and editing software is now 'up to 3x' faster on Macs with Apple's new M1 processors. Read More »
August 4, 2021
Open source plugin now converts Substances to RenderMan's new Lama materials, for use in Blender, Houdini or Maya. Read More »
July 7, 2021
Successor to Lumberyard is an unusual open-source 'AAA-capable' modular game engine that includes Amazon's new Atom renderer. Read More »
June 30, 2021
Long-awaited update includes new hybrid CPU/GPU rendering mode. See all the new features here. Read More »
June 22, 2021
GPU renderer for 3ds Max, Blender, C4D, Houdini and Maya gets new OCIO 2-based colour management system, including ACEScg support. Read More »
December 16, 2020
See all the new features in the Houdini edition of renderer, from ACEScg to updates to VRayDirt. Read More »
December 2, 2020
See what's new in the next major updates to the GPU renderer and its new RNDR+ subscription deal. Read More »
May 5, 2020
Read our pick of the features in the public beta, from the new LightMix system to out-of-core rendering. Read More »
April 28, 2020
Major stable release of the GPU renderer adds RTX acceleration, improved SSS and hair shading. Read More »
April 24, 2020
3D animation and rendering app gets new GI system, improved SSS and hair shading, and support for Disney's Partio particles library. Read More »
December 3, 2019
GPU renderer gets updated RTX acceleration, new spectral sky and daylight system, ACES support. Read More »