Set up a thinkingParticles rig using procedural activators and force values with Hydraulx's Will Wallace.
Wednesday, January 9th, 2013
Set up a thinkingParticles rig using procedural activators and force values with Hydraulx's Will Wallace.
Wednesday, January 9th, 2013
Updated: see a new batch from the VFX expert, including a three-hour tutorial on simulating a tornado.
Monday, January 7th, 2013
Get 31 common species in a wide range of standard formats, including OBJ, 3DS, plus Vue and Terragen.
Wednesday, January 2nd, 2013
Watch Autodesk's Gary M. Davis explore new ways to use 3ds Max with After Effects and Photoshop.
Monday, December 31st, 2012
Read Jamie Cardoso's guides to creating custom IES light webs and fixing glitches with self-illumination.
Thursday, December 27th, 2012
Identical to the full $590 edition, but intended for non-commercial use by hobbyists and games modders.
Thursday, December 20th, 2012
Normal mapping toolkit gets new image-editing controls, faster algorithms, 15 built-in grunge maps.
Thursday, December 6th, 2012
Popular 3ds Max hair-simulation plugin gains full support for V-Ray and Max's MassFX physics system.
Thursday, December 6th, 2012
Dell's mid-range pro workstation packs a punch. Jason Lewis tests it alongside HP's high-end Z820.
Wednesday, December 5th, 2012
3ds Max plugin for taming large production scenes gets cleaner, faster UI, updates to the tree and schematic views.
Tuesday, December 4th, 2012
New OpenRL cards will accelerate Caustic Visualizer real-time raytracing plugins for Max, Maya.
Thursday, November 29th, 2012
Standalone version of the physically based GPU renderer finally ships to join the 3ds Max and Maya plugins.
Wednesday, November 28th, 2012
While you're waiting: version 3.2 of the Maya edition of the GPU renderer is out, and the price has been cut.
Tuesday, November 27th, 2012