• News
  • Featured
  • Training
  • Eye Candy
  • Free Resources
  • Advertise

Search for "maya"

Sneak peek: 3ds Max's new MassFX physics system

New video shows real-time simulation of rigid bodies and mCloth - but is it GPU-accelerated?

Tuesday, March 6th, 2012

See Arconyx's Kenny Roy animate for 24 hours live

All part of the Kickstarter campaign for his short, The Little Painter, but you'll need to be quick to catch it.

Tuesday, March 6th, 2012

Exocortex Technologies ships Alembic plugin suite

Make better use of the open-source data-interchange format in 3ds Max, Maya, Softimage, Arnold and more.

Monday, March 5th, 2012

Sneak peek: 3ds Max's new 'Send To' workflow

Updated: now with an actual video showing data transfer between Max and Maya as well as MotionBuilder.

Monday, March 5th, 2012

Side Effects Software releases Houdini 12

Update adds new geometry engine, new OpenGL 3 viewport, improved sims - and lots of lovely speed.

Friday, March 2nd, 2012

Luxology ships modo 601

'Most significant update ever' adds over 50 major new features, including character animation tools.

Wednesday, February 29th, 2012

Eye candy: The Chase

Man retreats to cabin in Chile for eight months, lives on oatmeal, creates amazing 15-minute short.

Friday, February 24th, 2012

SpeedTree product line adds support for Cinema 4D

New 6.1.1 release of the vegetation-generation tool also improves FBX export to Maya, overall speed.

Thursday, February 23rd, 2012

AGF Multimedia releases DarkCorner for After Effects

GPU-accelerated plugin calculates ambient occlusion from the Z-depth data embedded in your renders.

Tuesday, February 21st, 2012

Q&A: Jon Noorlander, Senior Artist, Prime Focus

We quiz the veteran of the UK commercials scene on the art of creating award-winning idents.

Friday, February 3rd, 2012

Wayne Robson creates free FiberMesh-to-Max plugin

You wait a week for a tool to convert ZBrush 4R2b hair to splines, then two come along at once.

Monday, January 30th, 2012

Render ZBrush hair in Max with FiberMesh to Splines

Updated: Export hair created with the recent ZBrush 4R2b update to 3ds Max - and now Maya and Blender.

Monday, January 30th, 2012

Thinkbox releases XMesh

Developer releases new animated geometry caching system for 3ds Max; Maya and Softimage to come.

Thursday, January 26th, 2012

Posts navigation

Previous 1 … 144 145 146 147 148 … 159 Next

Latest News

Master Narrative Realism & Illustration with Steve Firchow

Improve your composition and Photoshop workflow with The Gnomon Workshop's masterclass in character and environment design.

Saturday, March 7th, 2026

Texturing XYZ's SKAP takes your skin textures to the next level

New online tool for VFX and game artists generates ultra-detailed 16K skin textures based on an existing 3D character with 2K textures.

Friday, March 6th, 2026

Autodesk adds generative AI capabilities to Flow Studio

Read our FAQs on Wonder 3D, the new text-to-3D and image-to-3D AI model in the online VFX platform formerly known as Wonder Studio.

Thursday, March 5th, 2026

tyFlow 2.0 now simulates smoke and fire as well as particles

Popular 3ds Max particle and multiphysics add-on for VFX and motion graphics gets neat new GPU-based Zenith fluid engine.

Thursday, March 5th, 2026

Is AdonisFX 2.0 the new Ziva VFX?

Inbibo's add-on for Maya - and now Houdini - provides a simple way to add simulated soft tissues to characters in VFX and games.

Wednesday, March 4th, 2026

Unreal Engine virtual studio plugin Atlux λ 2.1 adds Atlux λ Live

Product and portfolio rendering plugin can now create interactive standalone presentations that run outside the Unreal Edtitor.

Tuesday, March 3rd, 2026

More News

BiteTheBytes releases World Creator 2026.2 Adobe releases Photoshop 27.4 Pixar releases RenderMan 27.2 New tutorials: Introduction to Maya 2026 Foundry releases Nuke 17.0, NukeX 17.0 and Nuke Studio 17.0 F12 releases The Grove 2.3 for Blender and Houdini Check out promising new 3D texture painting app Wafer Scene Group releases Cavalry 2.6 Canva acquires next-gen motion graphics tool Cavalry Pikimov 5 is a free alternative to After Effects and CapCut Neat add-on Baga Ivy Simulation creates animated ivy in Blender Maxon releases Redshift 2026.3 Older Posts

CG Channel is part of the Gnomon group of companies

  • About
  • Contact
  • Advertise
  • Privacy

We use cookies to improve your site visit. Find out more.