Significant update to the real-time visualisation tool adds new bridge to UE4, new Megascans assets.
Wednesday, March 31st, 2021
Significant update to the real-time visualisation tool adds new bridge to UE4, new Megascans assets.
Wednesday, March 31st, 2021
New add-on lets you pull surfaces into cloth-like folds, then deform them with Max's other modifiers.
Wednesday, March 31st, 2021
See the key changes to the game engine for non-programmers, from visual scripting to better rendering.
Monday, March 29th, 2021
Third minor update in a row for the digital sculpting software adds a new Windows installer, but no new features or listed bugfixes.
Sunday, March 28th, 2021
Markerless mocap software suite can now stream motion capture data to Unreal Engine in real time.
Friday, March 26th, 2021
Real-time character animation tool gets AccuLips automated lip-sync system, new 'Expression Plus' set of scan-based facial blend shapes.
Thursday, March 25th, 2021
Real-time 3D character-creation tool gets new Smart Hair system of modular hairstyles and facial hair.
Thursday, March 25th, 2021
Sizeable update to the 3D software adds 'full USD integration', new VR modelling app, and new character rigging and animation features.
Wednesday, March 24th, 2021
Handy $5 app turns your iPhone or iPad into a real-time virtual camera controller for Maya or Blender.
Monday, March 22nd, 2021
Neat toolset lets VFX artists train their own neural networks to automate repetive tasks like roto.
Thursday, March 18th, 2021
Physically based renderer gets GPU support for Multilight, including Nvidia's Ampere GPUs. Now loads Substance .sbsar files.
Friday, March 12th, 2021
Create a vehicle using free VR design tool Gravity Sketch in The Gnomon Workshop's masterclass.
Thursday, March 11th, 2021
Still some feature limitations, but the March 2021 release now runs '1.5x faster' on Macs with M1 chips.
Wednesday, March 10th, 2021