Architectural artist's neat free tool automatically generates 3D ivy across any mesh inside Blender.
Wednesday, November 10th, 2021
Architectural artist's neat free tool automatically generates 3D ivy across any mesh inside Blender.
Wednesday, November 10th, 2021
See the latest features in the real-time collaboration platform, and prices for Omniverse Enterprise.
Tuesday, November 9th, 2021
SketchUp renderer gets new scattering and decal systems, big update to real-time render mode V-Ray Vision.
Friday, November 5th, 2021
Major update to the Maya crowd simulation software lets users interact with Golaem simulations inside Unreal Engine in real time.
Thursday, November 4th, 2021
GPU production renderer gets new USD importer, Boolean clipping material, volumetric light linking.
Friday, October 29th, 2021
Major update to the renderer adds Open Image Denoise and real-time colour correction, and extends Arnold GPU and USD workflows.
Tuesday, October 19th, 2021
See how Nvidia and AMD's current pro GPUs perform in real-world tests, from modeling to rendering.
Thursday, October 14th, 2021
Token-based payment system now available alongside subscriptions for apps like 3ds Max and Maya.
Friday, September 24th, 2021
Check out Polygonflow's scattering tool, available with the trial of its GraphN visual programming app.
Sunday, September 19th, 2021
Redshift 3.0.51 update streamlines the GPU renderer's user interface. Blender plugin gets support for OSL shaders and UDIM textures.
Thursday, August 12th, 2021
New $450 cellphone-sized 6GB GPU is Nvidia's smallest and cheapest Ampere workstation card. Check out its key technical specs.
Wednesday, August 11th, 2021
Just one of a new round of updates to Nvidia's collaboration platform to be announced at Siggraph 2021.
Tuesday, August 10th, 2021
Updated: 3ds Max and Cinema 4D editions of the renderer both ship. Check out their new features here.
Wednesday, August 4th, 2021