Check out Mark Dedecker's guide to sculpting more realistic clothing and managing displacement maps.
Friday, September 9th, 2011
Check out Mark Dedecker's guide to sculpting more realistic clothing and managing displacement maps.
Friday, September 9th, 2011
Introduction to ZBrush 4 possibly "the most comprehensive ZBrush training package ever developed".
Wednesday, July 20th, 2011
New Gnomon Workshop tutorial reveals how ZBrush's polygonal modelling toolset can revolutionise your workflow.
Sunday, November 13th, 2022
Discover 20 video tutorials from the leading digital training firm that no CG artist can afford to miss.
Sunday, January 31st, 2021
Read our pick of the new features in the open-source 3D software: from sculpting and hair grooming to a hidden bonus for UV workflows.
Wednesday, March 29th, 2023
Discover five key features for CG artists in this major update to the open-source game engine, from Vulkan rendering to real-time GI.
Thursday, March 2nd, 2023
Updated with new video: check out the new features in this big update to the character creation software.
Wednesday, May 25th, 2022
Pixologic founder Ofer Alon and entire ZBrush team have joined Maxon. See what the deal means for ZBrush and its sibling products.
Wednesday, January 12th, 2022
Create trees and grasses for use in Unreal Engine with Naughty Dog artist Peyton Varney's new Gnomon Workshop tutorial.
Monday, December 27th, 2021
Create production-ready 3D character models with The Gnomon Workshop's detailed new tutorial.
Tuesday, July 6th, 2021
Updated: fast, robust Boolean modeler now exports 3D assets to other DCC apps in PLY format.
Monday, June 14th, 2021
GPU-based tool for sculpting animation caches gets initial support for Alembic, plus option to use procedural textures as alphas.
Tuesday, May 11th, 2021
Master facial modelling for animation with The Gnomon Workshop's detailed new tutorial.
Sunday, April 25th, 2021