New GPUOpen MaterialX library provides free PBR materials in the new open format for look dev data.
Tuesday, December 21st, 2021
New GPUOpen MaterialX library provides free PBR materials in the new open format for look dev data.
Tuesday, December 21st, 2021
Material authoring tool once known as Substance Alchemist gets new Color Picker, support for SVG files.
Wednesday, September 29th, 2021
Real-time 3D file format gets new extensions for PBR material properties like index of refraction.
Wednesday, July 14th, 2021
Promising open-source node-based material authoring tool gets new 3D texture painting toolset.
Wednesday, July 7th, 2021
Material authoring app formerly known as Substance Alchemist also now creates lighting set-ups.
Thursday, June 24th, 2021
3D texture painting app gets better auto UV unwrapping, support for the new Adobe Standard Material.
Thursday, June 24th, 2021
Major update gives Adobe's material authoring tool a complete new procedural modelling toolkit.
Thursday, June 24th, 2021
Intuitive new 'virtual photography' app features physics-aware layout tools, Vulkan-based GPU rendering.
Wednesday, June 23rd, 2021
Adobe's Substance applications get new names, new logos, new products and new bundle pricing.
Wednesday, June 23rd, 2021
Material authoring software now updated to Substance Engine 8. Check out the new tools it brings.
Tuesday, October 13th, 2020
Small update to the 3D layout and rendering software for graphic designers adds option to export UV layout of a model in PSD format.
Tuesday, September 29th, 2020
Material-authoring tool gets new keyboard shortcut editor, revamped PBR render node, MaterialX plugin.
Thursday, April 9th, 2020
Neat open-source tool authors PBR texture maps using a Substance Designer-like node graph workflow. 0.8 update now out.
Sunday, January 26th, 2020