GPU-based Maya renderer gains new Car Paint and Cartoon shaders, support for area lights and particles.
Tuesday, June 5th, 2012
GPU-based Maya renderer gains new Car Paint and Cartoon shaders, support for area lights and particles.
Tuesday, June 5th, 2012
Possibly-not-strictly-official tech featurettes have popped up on YouTube. Watch 'em while you can.
Monday, June 4th, 2012
New two-hour video tutorial demystifies the art of High Dynamic Range Imaging for Live Action VFX.
Friday, June 1st, 2012
Well, almost. Price of Max, Maya and Unity-friendly parametric texturing toolkit cut from $990 to $590.
Friday, June 1st, 2012
See production designer Arthur Max on building spacecraft for Ridley Scott's messy-but-fun Alien prequel.
Friday, June 1st, 2012
Buy the facial technology used on Benjamin Button and Red Dead Redemption in off-the-shelf form.
Thursday, May 31st, 2012
Developer marks the renderer's first decade with special anniversary website and new online giveaways.
Wednesday, May 30th, 2012
New hybrid renderer, compositor and animation package 'reinvents' how artists create final images.
Wednesday, May 30th, 2012
Service Pack 9 adds support for 3ds Max 2013, raises number of CPU cores per licence from 16 to 64.
Wednesday, May 30th, 2012
New teaser from open-source vehicle simulator Rigs of Rods pushes the limits of 100fps sims.
Tuesday, May 29th, 2012
3D printing firm adds experimental new Black Elasto Plastic to its line-up of available materials. Kinky.
Monday, May 28th, 2012
See seven new videos showing off more efficient workflows in the 3ds Max volumetric particle renderer.
Monday, May 28th, 2012
Large-screen multi-touch specialist Perceptive Pixel's new 27" active stylus system may be up your alley.
Monday, May 28th, 2012