See the tech behind Unity 5's new real-time global illumination in action in this neat new demo video.
Wednesday, March 4th, 2015
See the tech behind Unity 5's new real-time global illumination in action in this neat new demo video.
Wednesday, March 4th, 2015
New WebGL exporter will let artists share 3D models in a web browser, with physically based shading.
Wednesday, March 4th, 2015
Successor to the engine used on Half-Life 2 and Team Fortress 2 will be 'free to content developers'.
Wednesday, March 4th, 2015
Artists earning under $100,000/year now get all the features of Unity 5. Pro users get extra cloud tools.
Tuesday, March 3rd, 2015
Now shipping: leading game engine gets real-time GI, physically based shading, new audio-editing tools.
Tuesday, March 3rd, 2015
New 'rent-to-own' pricing lets you buy Substance Designer, Painter and B2M in 16 monthly payments.
Tuesday, March 3rd, 2015
Epic Games removes $19/month fee for world-conquering engine. Pay only if your game is successful.
Tuesday, March 3rd, 2015
Industry-standard asset manager now available from $30/month, if you only want online support.
Tuesday, March 3rd, 2015
New product based on the core technology from the Bitsquid engine to go on show at GDC 2015.
Monday, March 2nd, 2015
Indie-game-focused version of Maya to get new brush-based sculpting and UV workflows, PBR shading.
Monday, March 2nd, 2015
Updated: Latest free update adds new Star Wars-style title crawl and support for DaVinci Resolve 11.
Monday, March 2nd, 2015
A two-minute gallop through the best recent game CG, from Assassin's Creed Unity to The Order: 1886.
Sunday, March 1st, 2015
Check out the month's best tech demos, including some stunning work from The Mill and Blur Studio.
Saturday, February 28th, 2015