First major update to the digital sculpting tool in years adds neat new dynamic tessellation system, plus support for HiDPI displays.
Thursday, March 15th, 2018
First major update to the digital sculpting tool in years adds neat new dynamic tessellation system, plus support for HiDPI displays.
Thursday, March 15th, 2018
New versions of Quixel Suite tools to improve integration with Photoshop, add support for macOS.
Wednesday, March 14th, 2018
Big VFX-focused update to the material authoring tool adds UDIM workflow, 30% speed boost when opening large assets.
Monday, March 12th, 2018
Master key UV workflows with Gnomon's detailed training video, using assets from artists at The Mill and Guerrilla Games.
Friday, March 9th, 2018
New video also shows other features due in the renderer, like support for USD and MaterialX.
Thursday, March 8th, 2018
New suite to make FX and tracking tools Continuum, Sapphire, Mocha Pro available via a single licence.
Thursday, March 8th, 2018
Veteran After Effects particle tool to get full redesign; relaunch as part of Continuum 12 later this year.
Thursday, March 8th, 2018
New real-time visualisation product gets 3ds Max scenes or CAD data into Unreal Engine for rendering.
Wednesday, March 7th, 2018
Long-awaited update adds the Unreal Engine live bridge and tools from the Modo 11 Series itself, glTF 2.0 support. Free to current users.
Tuesday, March 6th, 2018
LightWave fluid simulatior gets new granular and viscous jet solvers, plus support for GPU acceleration.
Monday, March 5th, 2018
Get the salary you deserve with Doom and Call of Duty concept artist Eliott Lilly's 10 career tips.
Monday, March 5th, 2018
Get Wojciech Piwowarczyk's free environment texture packs, each at 4,096 x 4,096px. Commercial use.
Sunday, March 4th, 2018
Open-source 3D software gets over 200 bugfixes, plus 10% speed boost to Cycles renders when using CUDA GPUs in Windows.
Friday, March 2nd, 2018