Update adds RTX-accelerated GPU ray tracing, new animation-friendly light cache and deep EXR output.
Wednesday, November 27th, 2019
Update adds RTX-accelerated GPU ray tracing, new animation-friendly light cache and deep EXR output.
Wednesday, November 27th, 2019
MAXtoA plugin updated to support Arnold 5.4, but otherwise, it's mainly bugfixes this time round.
Tuesday, November 26th, 2019
Fluid simulator gets new rigid body solver and texture UVW system. 3ds Max edition now integrated with thinkingParticles.
Sunday, November 24th, 2019
Ex-Lucasfilm engineer Darby Johnston's shot review tool is engineered for serious VFX and animation work.
Sunday, November 24th, 2019
This week's 10.2 release of CUDA Toolkit, used by many GPU render engines, is the last to run on Macs.
Friday, November 22nd, 2019
'World’s first 7nm professional PC workstation card' is the first in AMD's new line-up of pro GPUs.
Friday, November 22nd, 2019
The leading open-source 3D package gets another big update. Check out the key features here.
Thursday, November 21st, 2019
Free GPU renderer gets new 'full spectrum rendering' mode for hybrid rasterised/ray traced viewport previews.
Thursday, November 21st, 2019
Updated: Sapphire 2020 ships. Release adds OpenColorIO support, new lens whacking effect.
Thursday, November 21st, 2019
Landscape-generation software's new path tracing render mode is now officially production-ready.
Wednesday, November 20th, 2019
Rendering on current Nvidia GPUs now 'about 40%' faster, thanks to new support for RTX acceleration.
Wednesday, November 20th, 2019
AI-driven plugin for Character Creator generates 3D models of human heads from single source photos, with PBR texture maps.
Tuesday, November 19th, 2019
Real-time 3D character tools get new Digital Human Shader for more realistic skin, eyes and hair.
Tuesday, November 19th, 2019