TurboSquid's cloud-based, AI-driven service automatically tags and renders preview images for studios' assets.
Thursday, March 26th, 2020
TurboSquid's cloud-based, AI-driven service automatically tags and renders preview images for studios' assets.
Thursday, March 26th, 2020
Follow FuseFX artist Kevin Pinga's production hacks to create faster, more flexible Houdini fluid sims.
Thursday, March 26th, 2020
Maya soft tissue simulation plugin gets support for file referencing. Now compatible with Maya 2020.
Thursday, March 26th, 2020
Games-friendly update to 3ds Max adds new PBR features, support for Substance .sbsar files, and makes Arnold the default render engine.
Wednesday, March 25th, 2020
New stable build of the sculpting and painting tool adds support for Megascans materials; updates the Cloth tool and Blender live link.
Wednesday, March 25th, 2020
Get high-quality free Unreal Engine grass, shrub and tree assets, many with support for wind animation.
Wednesday, March 25th, 2020
New free edition of the 3ds Max production renderer lacks hybrid CPU/GPU and network rendering, but can be used commercially.
Wednesday, March 25th, 2020
LightWave fluid simulation plugin gets support for motion blur, velocity maps and fluid colours.
Tuesday, March 24th, 2020
Create compressed textures for games with this neat Photoshop plugin and standalone application.
Tuesday, March 24th, 2020
Major update to the open-source digital painting tool mimics real-world paint blending, and adds five new symmetry painting modes.
Monday, March 23rd, 2020
Open-source renderer gets support for glTF export, triplanar mapping. Blender plugin supports some Cycles light settings.
Monday, March 23rd, 2020
Master the anatomy of the human feet, legs, chest and arms with The Gnomon Workshop's new tutorials.
Sunday, March 22nd, 2020
First Modo 14 Series release adds Ghost and X-ray display modes, plus the option to draw annotations on the viewport in asset reviews.
Friday, March 20th, 2020