Digital paint tool now available on OS X as part of Mari 2.5. Users of other OSs get a new shader API.
Tuesday, October 8th, 2013
Digital paint tool now available on OS X as part of Mari 2.5. Users of other OSs get a new shader API.
Tuesday, October 8th, 2013
Kai Krause and Ben Weiss's iOS app lets users generate 3D-lit fractals, then render them via the cloud.
Friday, October 4th, 2013
Cheap, surprisingly full-featured image editor gets lossless Distort tool, better vector editing options.
Friday, October 4th, 2013
Online tool for creating interactive 3D content gets new script and material editors, support for larger scenes.
Friday, October 4th, 2013
Artist Mark Curtis releases a set of very nice hi-res HDR images, all licensed for commercial use.
Wednesday, October 2nd, 2013
New Lite editions of the markerless facial mocap tools cut the price of a complete system to $1,190 per seat.
Wednesday, October 2nd, 2013
Weta's environments look lovely, but dragons are to be heard and not seen in the latest teaser for The Hobbit.
Wednesday, October 2nd, 2013
Updated: Max, Maya and Mudbox extensions now available: nothing for Softimage or MotionBuilder this time.
Tuesday, October 1st, 2013
Now shipping: update also boosts raytracing speed, maximum render size, adds link to HDR Light Studio.
Monday, September 30th, 2013
Before you post your flames... watch Andrew Price's detailed and well-researched video in its entirety.
Friday, September 27th, 2013
Updated with new video: see how Epic's next-gen game engine was used in its Infiltrator tech demo.
Friday, September 27th, 2013
Free R&D plugin lets users of the Kinect-like device puppeteer characters live inside MotionBuilder.
Thursday, September 26th, 2013
Low-cost production-tracking system gets extensive overhaul, better compatibility with Nuke and Hiero.
Thursday, September 26th, 2013