The creator of Iron Man's iconic suit explains his workflow, and his tips for making retopology less painful.
Monday, June 30th, 2014
The creator of Iron Man's iconic suit explains his workflow, and his tips for making retopology less painful.
Monday, June 30th, 2014
An open-source renderer on the bleeding edge of graphics research, for budding programmers and TDs.
Friday, June 27th, 2014
An on-demand cloud render service aimed at VFX facilities that lets you use all your own tools and plugins.
Thursday, June 26th, 2014
Today, a production-ready physically based renderer with one of the most beautiful demo shorts ever created.
Wednesday, June 25th, 2014
Our week of cool tools kicks off with a 'ludicrously fast' GPU-based renderer for Maya and Softimage.
Monday, June 23rd, 2014
Normal news coverage resumes on Monday 30 June. Find out what will be happening on the site until then.
Monday, June 23rd, 2014
Browse stock assets, then rescale and batch process them for import into your 3ds Max scenes.
Friday, June 20th, 2014
Kinect-based facial scanning and markerless mocap tool gets quicker setup, improved tracking quality.
Friday, June 20th, 2014
Hybrid physically based renderer gets support for hair and fur. Now available in open beta.
Thursday, June 19th, 2014
New free iOS apps provide basic compositing, drawing and drafting tools on your iPad.
Thursday, June 19th, 2014
Big new update adds Focus Mask tool, new blur types, and better, OpenCL-based GPU acceleration.
Thursday, June 19th, 2014
Updated: New Key Cleaner and Advanced Spill Suppressor to rescue bad greenscreen; better mask workflow.
Thursday, June 19th, 2014
Latest update to Bleank's innovative digital paint package adds standard Photoshop-style selection tools.
Wednesday, June 18th, 2014