Faceform releases Wrap 2025.9 and Wrap4D 2025.9
Faceform has released Wrap 2025.9 and Wrap4D 2025.9, the latest versions of its topology transfer software for creating CG characters from 3D scan data.
Wrap 2025.9 introduces support for real-time playback, making it possible to preview 2D and 3D sequences inside Wrap, and lazy node evaluation to speed up processing of complex graphs.
Wrap4D 2025.9 has the same new features as Wrap, plus a new ConvertNormalMap node for transferring normal maps between World and Tangent spaces.
Powerful standalone tools for processing 3D scans of actors for games and VFX work
First released in 2014, Wrap is a topology transfer tool for 3D scan data.
It transfers clean topology from a reference mesh to a raw 3D scan, speeding up the process of creating animation-ready digital doubles of actors.
The process is semi-automatic, and due to Wrap’s node graph-based architecture, adjustments made for one scan can then be rolled out to others.
The extended edition, Wrap4D, is part of a set of tools for creating time sequences of scans from head-mounted camera rigs, for capturing an actor’s facial expressions in 3D.
The software is used by game developers and visual effects studios including EA Vancouver, Rocksteady Studios, Framestore and The Mill.
Wrap 2025.9 and Wrap4D 2025.9: real-time playback
Key changes in Wrap 2025.9 include support for real-time playback.
Users can now play back video, image, and mesh sequences directly from the Wrap timeline, rather than having to export data to view in an external application.
Playback controls include options to play forwards or backwards, set a timeline range to play, and to set the playback frame rate.
Wrap 2025.9 and Wrap4D 2025.9: lazy node evaluation speeds up complex graphs
The other major change is support for lazy node evaluation of graphs.
It speeds up processing of complex graphs by skipping nodes that are disabled, deselected, or that are not writing data to the viewport or to disk.
It is also now possible to ‘pin’ nodes with image outputs, forcing them to display in Viewport2D, no matter what other nodes are selected.
Wrap 2025.9 and Wrap4D 2025.9: other changes
In addition, both editions of the software get a separate dedicated viewport for inspecting the UV map for any node selected that has geometry output.
There are also a lot of smaller feature and workflow improvements, including the option to save custom workspace layouts, and updates to the command-line interface and batch processing.
Wrap4D 2025.9 only: convert normal maps between World and Tangent space
Wrap4D 2024.9 has all of the same features, plus a new ConvertNormalMap node.
As the name suggests, it converts normal maps: in this case between World and Tangent normal spaces.
Price and system requirements
Wrap 2025.9 and Wrap4D 2025.9 are compatible with Windows and Linux.
For users with revenue under $100,000/year, perpetual node-locked Indie licenses of wrap cost $570.
Full Professional licenses of Wrap cost $1,070 for node-locked licenses; $1,470 for floating licenses. The software is free to students and educational institutions.
Wrap4D is priced on enquiry.
Read a full list of new features in Wrap 2025.9 and Wrap4D 2025.9
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