May 23, 2023
Maya edition of the renderer gets Chaos Scatter, Intel's Open PGL, updates to USD and V-Ray GPU. Read More »
May 4, 2023
AI-based online service can also tile or upscale existing textures, or create missing PBR texture maps. Read More »
February 23, 2023
Character-creation tool gets long-awaited dynamic wrinkle system, better MetaHuman compatibility. Read More »
February 8, 2023
Use Dream Textures, DeepBump and DT2DB Bridge to create PBR materials in Blender 'in one click' Read More »
January 12, 2023
Major update adds USD support to the 3D texture painting software, and revamps baking workflow. Read More »
November 7, 2022
Easy-to-use iPad retopology app now also supports UV unwrapping, UV packing and texture baking. Read More »
October 30, 2022
Free scan-based textures of interior and exterior materials at up to 8K resolution. For commercial use. Read More »
September 2, 2022
Check out the new features in this major update to the bonus tools for Foundry's 3D texture painting app. Read More »
July 24, 2022
Hotly tipped open-source material authoring and 3D texture painting app gets its milestone 1.0 release. Check out all of its new features. Read More »
July 11, 2022
Neat add-ons generate textures for use inside game engines like UE5, complete with flow and ID maps. Read More »
April 12, 2022
GPU-based terrain generation app gets new Fast Render mode, plus bridge tools for Unity and UE4. Read More »
March 24, 2022
Neat Photoshop-style feature automatically removes unwanted details from all channels of a material at once. Read More »
January 19, 2022
Long-awaited update to the pioneering standalone retopology tool inches closer to a final release. Read More »
November 17, 2021
Get tree, plant and grass models in FBX, 3ds Max, Blender and Cinema 4D formats. For commercial use. Read More »
September 29, 2021
Material authoring tool once known as Substance Alchemist gets new Color Picker, support for SVG files. Read More »
August 18, 2021
Still available in current builds for a 'short time', but users are advised to switch to the Substance apps. Read More »
July 7, 2021
Promising open-source node-based material authoring tool gets new 3D texture painting toolset. Read More »
May 24, 2021
Check out this major update to the CPU-based render denoising system used in Blender and Unity. Read More »
April 14, 2021
Compositing, finishing and effects software gets new machine-learning-based camera tracker, NDI support for remote review sessions. Read More »
December 15, 2020
Check out the new features in the terrain generator, including new options for searching for and importing real-world terrain data. Read More »