Saturday, March 9th, 2024 Posted by Jim Thacker

Master Character Animation Fundamentals for Games

The Gnomon Workshop has released Character Animation Fundamentals for Games, a detailed introduction to animation in Maya recorded by games animator Juan Cervilla.

The workshop provides over four hours of video training on creating animation cycles for games and creating high-quality renders of them suitable for use in a portfolio.

Master the fundamentals of games animation in Maya
In the workshop, Cervilla sets out his complete workflow for animating walk cycles, run cycles and attack animations, from gathering references to publishing the final animation.

He also reveals expert tips and techniques for animating believable game characters, with a section at the end of the workshop covering how to add secondary motion for extra flair.

The workshop uses Kiel Figgins’ popular 3D character rigs.

About the artist
Juan Cervilla is an animator with 10 years of experience working on film, TV, cinematics and games projects.

He was recently Senior Gameplay Animator at PlayStation London Studio, and has worked on AAA games including the Total War: Warhammer Series, Total War: Three Kingdoms, and Mafia.

Pricing and availability
Character Animation Fundamentals for Games is available via a subscription to The Gnomon Workshop, which provides access to over 300 tutorials.

Subscriptions cost $57/month or $519/year. Free trials are available.

Read more about Character Animation Fundamentals for Games

Have your say on this story by following CG Channel on Facebook, Instagram and X (formerly Twitter). As well as being able to comment on stories, followers of our social media accounts can see videos we don’t post on the site itself, including making-ofs for the latest VFX movies, animations, games cinematics and motion graphics projects.

Full disclosure: CG Channel is owned by Gnomon.