September 19, 2022
Unusual physics-based animation software gets global rotation kinematics, improved auto-posing. Read More »
April 16, 2022
Physics-based animation software gets Constraints system for weapons, plus new Node Editor and Python API for technical artists. Read More »
November 24, 2021
Unusual physics-based animation software gets a new Animation Cycles system for seamlessly looping any character movement. Read More »
August 7, 2021
New Gnomon Workshop tutorial reveals the key principles of realistic quadruped walk cycles. Read More »
October 1, 2020
Major update to the character animation app adds support for retargeting and camera animation. Read More »
October 29, 2019
Updated: October 2019 release adds support for additive layers to the unconventional animation tool. Read More »
October 15, 2018
New update adds AI-driven tool for transferring the art style of any source image to your animation. Read More »
October 25, 2017
Now shipping: innovative new tool aims to rethink rigging and animation for artists, not engineers. Check out the feature set here. Read More »
September 1, 2017
Cut-down version of Maya for game artists gets Mudbox-style vector displacement map stamping, updates to Graph and Time Editors. Read More »
April 20, 2017
Intuitive puppet animation tool gets new walk cycle system, plus option to edit visemes in the timeline. Read More »
July 7, 2015
Download a range of walks and a two-character argument in FBX format, licensed for commercial use. Read More »