AI-assisted animation tool gets new Root Motion system to automatically generate animation between key poses, plus new UE5 live link.
Thursday, April 9th, 2026
AI-assisted animation tool gets new Root Motion system to automatically generate animation between key poses, plus new UE5 live link.
Thursday, April 9th, 2026
'Most feature-rich' update to the open-source rigging framework adds tools for automating Set Driven Key setup and blendshape transfer.
Tuesday, April 7th, 2026
Discover how to create gameplay animation in Unreal Engine with The Gnomon Workshop's detailed beginners' guide.
Monday, April 6th, 2026
New features in the character animation and mocap-editing software include new quaternion math tools for complex rigs.
Thursday, March 26th, 2026
Read our rundown of the changes to the 3D modeling and animation app, from new AI features to Skin Tools and surface tension in Bifrost.
Wednesday, March 25th, 2026
Discover how to create an action sequence in UE5 with DNEG artist Kosuke Iwasaki's free intermediate tutorial for The Gnomon Workshop.
Monday, March 23rd, 2026
Read our pick of the latest features in the open-source 3D software, from the Raycast node to rendering and animation improvements.
Tuesday, March 17th, 2026
Inbibo's add-on for Maya - and now Houdini - provides a simple way to add simulated soft tissues to characters in VFX and games.
Wednesday, March 4th, 2026
Check out the new features in this powerful set of geometry optimization tools for games and VFX work. Free to indie artists.
Tuesday, February 17th, 2026
Handy rig-building toolset can now warp all the blendshapes for one character to another with different topology. Free for personal use.
Thursday, February 5th, 2026
Check out the major features now in development for the open-source 3D software and due for release in Blender 5.1, 5.2, 5.3 and beyond.
Tuesday, February 3rd, 2026
Take your character animation to the next level with Disney animator Alissar Kobeissi's masterclass for The Gnomon Workshop.
Saturday, January 31st, 2026
Master crowd simulation for VFX and game cinematics with The Gnomon Workshop's crash course in Maya crowds add-on Golaem.
Saturday, January 17th, 2026