Marmoset releases Toolbag 2.07
Marmoset has released Toolbag 2.07, a big update to its real-time material viewer and rendering toolkit for games artists, including the option to export files its new Marmoset Viewer.
Generate photorealistic 3D presentations to view in any browser
First announced at GDC, the new toolset enables users to author 3D presentations using their assets inside Marmoset Toolbag, complete with physically based shading and image-based lighting.
The results can then be exported to view in Marmoset Viewer. The platform is WebGL-based, enabling presentations to be viewed in most modern browsers, without plugins, on Windows, OS X, iOS and Android.
Viewer scenes can be hosted and embedded into portfolios on popular CG community website ArtStation, and Marmoset is working to support embedding into other forums.
Support for Material IDs, new tonemapping and metalness systems
Other new features in Toolbag 2.07 include support for Material IDs, automatically generating sub-objects with matching materials when a model is imported into the software.
There is also a new filmic tonemapper, which provides crisper blacks in rendered ouput while retaining highlight detail; and a new advanced metalness model, which better supports materials created for Unreal Engine 4.
In addition, the update adds support for Substance 5 materials, Unity 5 tangent space, and PLY file import. The UI now includes tooltips for most controls, and texturing loading speed has been improved.
Pricing and availability
Marmoset Toolbag 2.07 is available now for Windows Vista or Mac OS X 10.9 and above. The update is free to registered users. A new licence of the software costs $129.
Full disclosure: in my life as a freelance technical writer, I also write for ArtStation Magazine.
CG Channel has no other connection with either ArtStation or Marmoset.