Latest beta of Blender 3.0 supports GPU rendering on AMD cards via the open source HIP framework.
Tuesday, November 16th, 2021
Latest beta of Blender 3.0 supports GPU rendering on AMD cards via the open source HIP framework.
Tuesday, November 16th, 2021
GPU production renderer gets new USD importer, Boolean clipping material, volumetric light linking.
Friday, October 29th, 2021
Huge update to the open-source 3D texture painting app adds real-time path tracing, edge wear materials, decals, and live links to Blender and Maya.
Friday, October 22nd, 2021
Physically based 'really real-time' renderer gets new Sheen effect to mimic the look of real-world fabrics.
Thursday, September 16th, 2021
Updated: new free plugin for editing Substance materials inside Blender now also works on Linux.
Wednesday, September 1st, 2021
Still available in current builds for a 'short time', but users are advised to switch to the Substance apps.
Wednesday, August 18th, 2021
Digital painting app gets Photoshop-style Adjustment layers, improved layer masking, plus image alignment guides and grids.
Wednesday, July 21st, 2021
Successor to Lumberyard is an unusual open-source 'AAA-capable' modular game engine that includes Amazon's new Atom renderer.
Wednesday, July 7th, 2021
Long-awaited update includes new hybrid CPU/GPU rendering mode. See all the new features here.
Wednesday, June 30th, 2021
Veteran free digital sketching app for Mac, PC, iOS and Android gets spun off to a new independent firm.
Friday, June 25th, 2021
New $900 15.6-inch model is XP-Pen's first professional pen display to support 4K UHD resolution.
Monday, June 21st, 2021
Interesting new driver feature raises viewport frame rate in apps like 3ds Max and Twinmotion when running on AMD's latest pro GPUs.
Saturday, June 19th, 2021
Turn your Blender, 3ds Max and Maya scenes into browser-based 3D apps - and now, into native iOS, Android or desktop apps as well.
Friday, May 28th, 2021