V-Ray Fundamentals: Materials, Lights and Linear Workflow offers complete guide to real-world work.
Thursday, November 15th, 2012
V-Ray Fundamentals: Materials, Lights and Linear Workflow offers complete guide to real-world work.
Thursday, November 15th, 2012
See cool new ways to reconstruct hair from thermal images, clouds from photos and rigs from sketches.
Monday, November 5th, 2012
Bookmark YouTube, Vimeo or offline videos to build sharable playlists via Guillaume Fradin's Everytime app.
Monday, November 5th, 2012
Final-quality, VFX-focused real-time renderer due as part of next release of Creation Platform this fall.
Thursday, November 1st, 2012
Videos from Autodesk University explore Mudbox's role in product, architectural and automotive design.
Thursday, November 1st, 2012
Master one, two and three-point techniques with Gary Meyer's Fundamentals of Perspective.
Monday, October 15th, 2012
Speed up brush and MatCap creation with these free plugins created by Ubisoft's Joseph Drust.
Friday, October 12th, 2012
See the 3ds Max guru interview other VFX and games experts in this new series of video interviews.
Friday, October 12th, 2012
Get concise overviews of RealWave, particle dynamics, Caronte body dynamics and the Hybrido solver.
Wednesday, October 3rd, 2012
Pat Crandley's new video training resource collates hundreds of excellent free tutorials for modo.
Wednesday, September 19th, 2012
See 3ds Max VFX guru Allan McKay's 45-minute video on fast-rendering dynamic clouds in FumeFX.
Friday, September 14th, 2012
See artists from DreamWorks, Weta and Ubisoft show off ZBrush 4R4's tools in coffee-break-sized chunks.
Friday, August 31st, 2012
Charles Hu's Anatomy Workshop: Structure and Proportion and Figure Drawing Principles total over four hours of training.
Tuesday, August 21st, 2012