Open-source 3D app to revert to supporting the industry standard after criticism from VFX artists.
Thursday, September 29th, 2022
Open-source 3D app to revert to supporting the industry standard after criticism from VFX artists.
Thursday, September 29th, 2022
UV unwrapping tools get new planar UV projection mode, Python 3 scripting, Apple Silicon support.
Thursday, September 1st, 2022
Material authoring app gets native M1 support. See what else is new, and what has been deprecated.
Wednesday, July 20th, 2022
Planar tracker gets new set of non-destructive video preprocessing tools to help solve tricky shots.
Monday, May 2nd, 2022
Read our pick of the 5 key changes to the open-source 3D software, from faster renders in Cycles to new procedural modelling nodes.
Wednesday, March 9th, 2022
Lighting and look dev software gets new Nuke Bridge for live linking to Nuke comps, updates to the Hydra Viewer and Foresight+ rendering.
Tuesday, December 14th, 2021
See our pick of UE4's new features, from more in-camera visual effects tools to multi-GPU lightmap baking.
Monday, August 23rd, 2021
Long-awaited update includes new hybrid CPU/GPU rendering mode. See all the new features here.
Wednesday, June 30th, 2021
Big update to the look dev and rendering tool adds USD exporter, Arnold-compatible material and intuitive new lighting workflows.
Wednesday, May 5th, 2021
Sizeable update to the 3D software adds 'full USD integration', new VR modelling app, and new character rigging and animation features.
Wednesday, March 24th, 2021
Big update to the compositing apps adds new Hydra viewport, ground-breaking machine learning toolset.
Wednesday, March 17th, 2021
VFX production renderer gets new V-Ray-style light mixer, improved GPU rendering and USD support, and support for OpenColorIO 2.0.
Saturday, January 30th, 2021
Big update to the terrain generator introduces new UI, history system, raises build speed by up to 60%.
Thursday, January 28th, 2021