June 2, 2023
Check out the new features in the heavyweight production renderer, including full support for the new AI denoiser inside RenderMan XPU. Read More »
May 20, 2023
Check out the new features in the story development tool, including support for proxy servers and more reliable native version control. Read More »
April 27, 2023
Planar tracking app gets updates to roto, tracking and rendering to streamline work on complex shots. Read More »
April 18, 2023
Heavyweight VFX and animation renderer now includes Pixar's own AI-trained denoiser. Sizeable update to RenderMan XPU, too. Read More »
December 16, 2022
Lighting and look dev software gets Material Soloing and performance profiling features to help troubleshoot complex VFX scenes. Read More »
December 14, 2022
3D texture painting software gets new USD Look export system, plus neat Roller Brush for repeating details like scales and stitches. Read More »
December 7, 2022
Major update to the compositing software adds complete new USD-based 3D system, plus free library of Nuke machine learning models. Read More »
November 14, 2022
Compositing software gets support for AI-based Magic Mask system and more GPU-accelerated tools. Read More »
September 29, 2022
Open-source 3D app to revert to supporting the industry standard after criticism from VFX artists. Read More »
September 1, 2022
UV unwrapping tools get new planar UV projection mode, Python 3 scripting, Apple Silicon support. Read More »
July 20, 2022
Material authoring app gets native M1 support. See what else is new, and what has been deprecated. Read More »
May 2, 2022
Planar tracker gets new set of non-destructive video preprocessing tools to help solve tricky shots. Read More »
March 9, 2022
Read our pick of the 5 key changes to the open-source 3D software, from faster renders in Cycles to new procedural modelling nodes. Read More »
December 14, 2021
Lighting and look dev software gets new Nuke Bridge for live linking to Nuke comps, updates to the Hydra Viewer and Foresight+ rendering. Read More »
August 23, 2021
See our pick of UE4's new features, from more in-camera visual effects tools to multi-GPU lightmap baking. Read More »
June 30, 2021
Long-awaited update includes new hybrid CPU/GPU rendering mode. See all the new features here. Read More »
May 5, 2021
Big update to the look dev and rendering tool adds USD exporter, Arnold-compatible material and intuitive new lighting workflows. Read More »
March 24, 2021
Sizeable update to the 3D software adds 'full USD integration', new VR modelling app, and new character rigging and animation features. Read More »
March 17, 2021
Big update to the compositing apps adds new Hydra viewport, ground-breaking machine learning toolset. Read More »
January 30, 2021
VFX production renderer gets new V-Ray-style light mixer, improved GPU rendering and USD support, and support for OpenColorIO 2.0. Read More »