Although probably not officially, given that it's on the Amazon EC2 cloud. Warning: may contain spoilers.
Friday, July 27th, 2012
Although probably not officially, given that it's on the Amazon EC2 cloud. Warning: may contain spoilers.
Friday, July 27th, 2012
Major free update adds retopology tools, new Insert Multi Mesh system, (almost) unlimited undos. Very cool.
Thursday, July 26th, 2012
New update to compositing package adds geometry particles, support for ARRI and Phantom RAW files.
Tuesday, July 10th, 2012
Free update to physically based renderer adds new grass generator, fluid blending, better bokeh effects.
Tuesday, June 19th, 2012
But only one of the two is likely to be the update you want if you're aiming to get any serious CG work done.
Tuesday, June 12th, 2012
Service Pack 9 adds support for 3ds Max 2013, raises number of CPU cores per licence from 16 to 64.
Wednesday, May 30th, 2012
3ds Max destruction toolset adds new Entropy Bullet plugin and even more new fragmentation options.
Wednesday, May 16th, 2012
Update to Maya/mental ray toolkit adds new colour bleed SSS shader, support for SprayTrace renderer.
Friday, May 11th, 2012
Latest update to the open-source 3D package adds support for n-gons and an improved sculpting workflow.
Monday, April 30th, 2012
Free update marks first full outing for landscape generator's Animation Module, plus new fixes for GI flicker.
Tuesday, April 17th, 2012
Light your model by clicking on its surface to position highlights with this nifty real-time lighting toolset.
Thursday, April 12th, 2012
Autodesk posts full feature list for renderer: no word yet on which will be exposed in Max, Maya, Softimage.
Tuesday, April 10th, 2012
Compositing apps gain support for importing layered PSD files and the new OpenColorIO open standard.
Tuesday, March 20th, 2012