Master best practices for texturing and shading in UE5 with The Gnomon Workshop's new tutorial.
Saturday, September 24th, 2022
Master best practices for texturing and shading in UE5 with The Gnomon Workshop's new tutorial.
Saturday, September 24th, 2022
Suite of cloud-based services including Omniverse App Streaming goes into early access.
Tuesday, September 20th, 2022
Material authoring tool can now expose parameters to make the materials it creates editable in other DCC apps.
Tuesday, September 6th, 2022
Neat tool extracts full body animation from video in FBX and BVH format. Now supports multi-person capture.
Saturday, September 3rd, 2022
Master modelling, animation, lighting and rendering in Maya with this three-part series of tutorials.
Saturday, September 3rd, 2022
Check out the new features in this major update to the bonus tools for Foundry's 3D texture painting app.
Friday, September 2nd, 2022
New Gnomon Workshop tutorial sets out all of UE5's key lighting tools, from Lightmass to Lumen.
Wednesday, August 24th, 2022
Open-source version of Material Definition Language to include the MDL Distiller and GLSL backend for real-time and viewport rendering.
Friday, August 12th, 2022
Cloud-based AI facial rigging service generates 'real-time faces' for use in Maya, Unity and UE4.
Thursday, August 11th, 2022
Free AI-based tool for generating facial animation from audio now reflects emotions like joy and pain.
Wednesday, August 10th, 2022
Nvidia's new AI art demo turns sketches into 360° environment maps for use inside 3D software.
Wednesday, August 10th, 2022
'Next evolution' of OpenVDB brings the power of AI to volumetric data, reducing the memory footprint of fluid simulations by up to 100x.
Tuesday, August 9th, 2022
Need to recreate ketchup in your CG software? This free online database has the info you need.
Monday, August 8th, 2022