Three-hour training video by Blizzard concept artist Joe Peterson explores how to create cool, realistic mechs.
Thursday, May 2nd, 2013
Three-hour training video by Blizzard concept artist Joe Peterson explores how to create cool, realistic mechs.
Thursday, May 2nd, 2013
Peter Aversten's texturing and look dev training blog includes videos on Maya, RenderMan... and yep, Mari.
Thursday, April 25th, 2013
Latest entries in Charles Hu's Anatomy Workshop series cover skeletal structure, anatomy of the head and torso.
Monday, April 8th, 2013
The industry veteran provides his character-painting tips, and reveals what's hot in Mari 2.0.
Wednesday, March 27th, 2013
Watch Michael Pavlovich sculpt complex hard-surface models in Pixologic's new free online training.
Tuesday, January 29th, 2013
Lots of free tutorials for 3ds Max and Maya, but only a couple for Mudbox, MotionBuilder and Softimage.
Thursday, January 24th, 2013
Autodesk's Louis Marcoux posts an hour of new video training on creating believable destruction.
Monday, January 14th, 2013
Set up a thinkingParticles rig using procedural activators and force values with Hydraulx's Will Wallace.
Wednesday, January 9th, 2013
Updated: see a new batch from the VFX expert, including a three-hour tutorial on simulating a tornado.
Monday, January 7th, 2013
Watch Autodesk's Gary M. Davis explore new ways to use 3ds Max with After Effects and Photoshop.
Monday, December 31st, 2012
Read Jamie Cardoso's guides to creating custom IES light webs and fixing glitches with self-illumination.
Thursday, December 27th, 2012
Watch a 90-minute session on stereo work by Blue Sky's Jayme Wilkinson today: two new sessions tomorrow.
Wednesday, December 5th, 2012
Watch the 3ds Max effects expert deconstruct a fire sim from the Young Empires' White Doves video.
Monday, November 26th, 2012