Neat next-gen animation tool aims to rethink character work for VFX and feature animation pipelines.
Wednesday, November 11th, 2020
Neat next-gen animation tool aims to rethink character work for VFX and feature animation pipelines.
Wednesday, November 11th, 2020
Procedural city generation tool can now import assets in USD format for VFX work, and generate LODs automatically for Unreal Engine.
Wednesday, November 11th, 2020
Both GPU renderers get new options for rendering animations, plus a free GPU benchmarking tool.
Monday, November 9th, 2020
Image viewer and shot playback tool for VFX and animation gets support for Python 3, new long-term Available Previous Versions.
Thursday, November 5th, 2020
Updated - now on iPhone Pro too: neat $12 app builds up 3D scans of objects as you walk around them.
Thursday, November 5th, 2020
Update to the production renderer adds new motion blur algorithm for volumes, and improves support for Houdini's Solaris layout toolset.
Tuesday, November 3rd, 2020
Big update to the lighting and look dev tool adds new artist-focused lighting workflows and powerful new 'Foresight Rendering' system.
Friday, October 30th, 2020
Renderer gets new post effects framework, physically correct nested dielectrics, improvements to USD support and Arnold GPU.
Thursday, October 29th, 2020
Compositing and finishing software's neat AI-driven Salient Keyer automatically mattes any selected object within an image.
Wednesday, October 28th, 2020
Free GPU-based sculpting tool's new modifier stack will deform high-res meshes in near-real time.
Wednesday, October 28th, 2020
Material authoring app now automatically generates opacity masks for imported texture atlases.
Wednesday, October 28th, 2020
New After Effects edition brings the popular Photoshop motion blur tool to VFX and motion graphics work.
Tuesday, October 27th, 2020
Big update to the procedural 3D software adds KineFX character rigging toolset; updates to Solaris, Karma and the simulation tools.
Wednesday, October 21st, 2020