OpenCL-based GPU renderer gets updated materials library. Blender version gets procedural UV mapping.
Saturday, November 17th, 2018
OpenCL-based GPU renderer gets updated materials library. Blender version gets procedural UV mapping.
Saturday, November 17th, 2018
Now available: Update adds node based material system, volume modelling, MoGraph fields, and multi-pass rendering on the GPU.
Monday, September 3rd, 2018
Now shipping: alternatives to Unreal Studio help prepare CAD data for import into game engines.
Friday, August 17th, 2018
New real-time visualisation product gets 3ds Max scenes or CAD data into Unreal Engine for rendering.
Wednesday, March 7th, 2018
Free GPU-based renderer now supports interactive viewport rendering and V-Ray materials.
Thursday, June 29th, 2017
Free, physically accurate GPU renderer now available for Blender, as well as Max, Maya, SolidWorks.
Thursday, June 29th, 2017
Updated: Maya version of AMD's free, physically accurate OpenCL based GPU renderer now available.
Tuesday, September 13th, 2016
Updated: preview interactive demos created with the cloud-based 3D platform as Flash or WebGL.
Wednesday, June 18th, 2014
Updated and now shipping: Intuitive renderer adds more features for general 3D users, including improved SSS and HDRI editing.
Friday, February 15th, 2013
Explosions and robots are sexy, but the bigger prize is CAD to ad, says company co-founder Brad Peebler.
Tuesday, March 6th, 2012
Could the buyout lead to a version of the NURBS-like T-Splines modelling system for Maya once again?
Friday, December 23rd, 2011
Clever app lets users to navigate 3D scenes or apply modelling commands via the touch screen.
Thursday, December 22nd, 2011