May 3, 2023
Real-time lighting app gets neat new Scrim Light type mimicking real-world studio lighting set-ups. Read More »
February 2, 2023
Scene layout and rendering app gets presets for turntable renders, USD export and CAD file import. Read More »
April 12, 2022
Update makes new Omniverse connection plugin available to all users of the lighting design tool. Read More »
October 14, 2021
See how Nvidia and AMD's current pro GPUs perform in real-world tests, from modeling to rendering. Read More »
October 1, 2021
Viewport rendering tech lets users of AMD's pro GPUs view models with 4K clarity on HD monitors. Read More »
August 23, 2021
See our pick of UE4's new features, from more in-camera visual effects tools to multi-GPU lightmap baking. Read More »
June 23, 2021
Buyout of Pixyz's CAD data preparation and import tools may also lead to new workflows for games artists in the Unity Editor. Read More »
June 9, 2021
New RDNA 2 GPUs are AMD's first workstation cards built for modern hardware-accelerated ray tracing. Read More »
February 27, 2021
See how Nvidia's top-of-the-range Ampere card performs in real-world DCC and GPU rendering tests. Read More »
September 8, 2020
New 'Xenon' update makes the real-time lighting tool available to Blender users for the first time. Read More »
August 28, 2020
Read Jason Lewis's in-depth review of Nvidia's Quadro RTX and AMD's Radeon Pro workstation GPUs. Read More »
August 24, 2020
Open-source physically based GPU render engine gets support for Light Path Expressions, MaterialX. Read More »
May 18, 2020
SDK update to the free, hardware-agnostic GPU renderer promises faster rendering on CPU plus GPU. Read More »
April 6, 2020
Update adds support for sharing GPU memory via NVLink in the new GPU render engine, plus optimised new Transparent Medium material. Read More »
April 3, 2020
Check out the changes to the presets system in the latest update to the real-time lighting design tool. Read More »
February 6, 2020
See how Nvidia's top-of-the-range gaming GPU performs in our real-world 3D and GPU rendering tests. Read More »
November 12, 2019
Real-time visualisation platform's Datasmith toolkit will become part of UE4, not as a paid-for service. Read More »
October 11, 2019
Which Nvidia GPU is best for DCC work? Jason Lewis benchmarks the firm's new Turing graphics cards. Read More »
March 18, 2019
Nvidia's new Turing GPU offers the power of a workstation card at a lower price. Jason Lewis puts it through his real-world 3D tests. Read More »
February 14, 2019
Jason Lewis tests AMD's latest workstation graphics card against two of the competing Nvidia GPUs. Read More »