Discover which NVIDIA GPU is best for CG work in real-world content creation and GPU rendering tests, including Blender, Maya and UE5.
Friday, August 30th, 2024
Discover which NVIDIA GPU is best for CG work in real-world content creation and GPU rendering tests, including Blender, Maya and UE5.
Friday, August 30th, 2024
Discover which of AMD's professional GPUs is best for CG work in real-world content creation and GPU rendering tests.
Thursday, July 25th, 2024
Real-time lighting design software can now 'paint' highlights and shadows directly into interactive renders from Blender.
Wednesday, July 17th, 2024
Significant update to the NURBS modeling tool overhauls surfacing workflow. xNURBS library now available free with Studio licenses.
Tuesday, May 7th, 2024
Check out the new features in the real-time lighting design software, including new shadow modes for the signature LightPaint system.
Tuesday, March 5th, 2024
Discover which Nvidia GPU is best for CG work in real-world content creation and GPU rendering tests.
Monday, June 26th, 2023
Real-time lighting app gets neat new Scrim Light type mimicking real-world studio lighting set-ups.
Wednesday, May 3rd, 2023
Scene layout and rendering app gets presets for turntable renders, USD export and CAD file import.
Thursday, February 2nd, 2023
Update makes new Omniverse connection plugin available to all users of the lighting design tool.
Tuesday, April 12th, 2022
See how Nvidia and AMD's current pro GPUs perform in real-world tests, from modeling to rendering.
Thursday, October 14th, 2021
Viewport rendering tech lets users of AMD's pro GPUs view models with 4K clarity on HD monitors.
Friday, October 1st, 2021
See our pick of UE4's new features, from more in-camera visual effects tools to multi-GPU lightmap baking.
Monday, August 23rd, 2021
Buyout of Pixyz's CAD data preparation and import tools may also lead to new workflows for games artists in the Unity Editor.
Wednesday, June 23rd, 2021