See our pick of UE4's new features, from more in-camera visual effects tools to multi-GPU lightmap baking.
Monday, August 23rd, 2021
See our pick of UE4's new features, from more in-camera visual effects tools to multi-GPU lightmap baking.
Monday, August 23rd, 2021
Buyout of Pixyz's CAD data preparation and import tools may also lead to new workflows for games artists in the Unity Editor.
Wednesday, June 23rd, 2021
New RDNA 2 GPUs are AMD's first workstation cards built for modern hardware-accelerated ray tracing.
Wednesday, June 9th, 2021
See how Nvidia's top-of-the-range Ampere card performs in real-world DCC and GPU rendering tests.
Saturday, February 27th, 2021
New 'Xenon' update makes the real-time lighting tool available to Blender users for the first time.
Tuesday, September 8th, 2020
Read Jason Lewis's in-depth review of Nvidia's Quadro RTX and AMD's Radeon Pro workstation GPUs.
Friday, August 28th, 2020
Open-source physically based GPU render engine gets support for Light Path Expressions, MaterialX.
Monday, August 24th, 2020
SDK update to the free, hardware-agnostic GPU renderer promises faster rendering on CPU plus GPU.
Monday, May 18th, 2020
Update adds support for sharing GPU memory via NVLink in the new GPU render engine, plus optimised new Transparent Medium material.
Monday, April 6th, 2020
Check out the changes to the presets system in the latest update to the real-time lighting design tool.
Friday, April 3rd, 2020
See how Nvidia's top-of-the-range gaming GPU performs in our real-world 3D and GPU rendering tests.
Thursday, February 6th, 2020
Real-time visualisation platform's Datasmith toolkit will become part of UE4, not as a paid-for service.
Tuesday, November 12th, 2019
Which Nvidia GPU is best for DCC work? Jason Lewis benchmarks the firm's new Turing graphics cards.
Friday, October 11th, 2019