Updated: early registration now available for the beta of the next major version of the C4D renderer.
Tuesday, September 15th, 2020
Updated: early registration now available for the beta of the next major version of the C4D renderer.
Tuesday, September 15th, 2020
See Adobe's latest 3D research: from parametric modeling to a new real-time physically based renderer.
Friday, July 31st, 2020
New feature in Adobe's material authoring app will turn source photos into HDR environments.
Friday, July 31st, 2020
Videos: see the GPU renderer's powerful real-time hybrid render engine and new Blender plugin.
Tuesday, July 28th, 2020
New AI-driven tool generates fast, accurate roto masks - even for things hidden by other objects.
Wednesday, June 17th, 2020
Update adds support for sharing GPU memory via NVLink in the new GPU render engine, plus optimised new Transparent Medium material.
Monday, April 6th, 2020
See previews of a neat update to Content-Aware Fill and Character Animator's new keyframe system.
Thursday, October 3rd, 2019
See all the new features unveiled by Pixologic, from history-aware sculpting to Polypaint updates.
Saturday, September 28th, 2019
Now shipping: Cinema 4D physics plugin gets new shattering and particle-based dynamics systems.
Monday, July 8th, 2019
Renderer's fast, intuitive new system aims to make caustics a 'mainstream effect' in production.
Friday, May 17th, 2019
Latest update to the renderer adds the option to pause offline renders, better support for Alembic files, and network rendering on Linux.
Tuesday, February 12th, 2019
See Unity's new framework for authoring complex GPU-driven FX and nifty 'synthetic director' system.
Thursday, October 25th, 2018
Subscriber update to the Cinema 4D particle simulation tool promises 16x faster particle collisions and 2.5x faster fluid sims.
Friday, October 12th, 2018