February 3, 2023
Check out the upcoming features in Adobe's digital sculpting software, like real-time ray traced lighting. Read More »
September 26, 2022
See the long-awaited Maya edition of the real-time renderer in action on a GeForce RTX 2080 GPU. Read More »
September 16, 2022
Check out the material authoring app's highly automated new 'best in class' photogrammetry toolset. Read More »
September 16, 2022
Sneak peek: see all of the new features due in the October update to Adobe's 3D texture painting app. Read More »
July 22, 2022
Check out the eye-catching cloth brush and wrinkle deformer due in the GPU-based sculpting app. Read More »
March 1, 2022
Create virtual claymation with this neat new plugin from the devs of Blender's Grease Pencil toolset. Read More »
March 23, 2021
Check out the new features due in the next major update to the 3ds Max and Cinema 4D renderer. Read More »
January 29, 2021
Video: see sneak peeks at Adobe's 2021 graphics R&D projects, like AI-based automated material capture. Read More »
January 20, 2021
Video: see the new translucency in the standard V-Ray material, expected in V-Ray 5 Update 1. Read More »
October 28, 2020
Free GPU-based sculpting tool's new modifier stack will deform high-res meshes in near-real time. Read More »
October 26, 2020
New R&D tech could help users of apps like Adobe Dimension lay out 3D scenes in real time with realistic gravity and collisions. Read More »
October 20, 2020
Puppet animation app's Speech-Aware Animation system creates head movements from audio files. Read More »
September 15, 2020
Updated: early registration now available for the beta of the next major version of the C4D renderer. Read More »
July 31, 2020
See Adobe's latest 3D research: from parametric modeling to a new real-time physically based renderer. Read More »
July 31, 2020
New feature in Adobe's material authoring app will turn source photos into HDR environments. Read More »
July 28, 2020
Videos: see the GPU renderer's powerful real-time hybrid render engine and new Blender plugin. Read More »
June 17, 2020
New AI-driven tool generates fast, accurate roto masks - even for things hidden by other objects. Read More »
April 6, 2020
Update adds support for sharing GPU memory via NVLink in the new GPU render engine, plus optimised new Transparent Medium material. Read More »
October 3, 2019
See previews of a neat update to Content-Aware Fill and Character Animator's new keyframe system. Read More »
September 28, 2019
See all the new features unveiled by Pixologic, from history-aware sculpting to Polypaint updates. Read More »