New collaboration between Khronos Group and the Open Geospatial Consortium paves the way towards support for 3DGS data in glTF files.
Friday, August 29th, 2025
New collaboration between Khronos Group and the Open Geospatial Consortium paves the way towards support for 3DGS data in glTF files.
Friday, August 29th, 2025
Read our pick of the changes in Houdini 21, from Copernicus and KineFX to new AI workflows - then see a list of all 300+ new features.
Wednesday, August 27th, 2025
Check out the changes due in the next major update to the popular GPU-accelerated sparse volumetric fluid solver for games and VFX.
Monday, August 18th, 2025
Read our list of 300+ new features due in the next version of Houdini - from Neural Point Surface for liquids to the Otis organic tissue solver.
Tuesday, August 5th, 2025
New tech demo on creating natural environments for games in Houdini and Unreal Engine includes tools to generate procedural cliffs and ruins.
Sunday, July 27th, 2025
Get custom tools for creating stylized game assets, including procedural generators for 3D buildings, bridges and clouds.
Thursday, June 26th, 2025
Updated: Get tools for generating procedural ruins, bridges - and even procedural flesh - from the Houdini-to-UE5 game environment demo.
Sunday, April 27th, 2025
Free tools help artists and studios set up collaborative USD-based workflows without the need for a custom production pipeline.
Thursday, November 21st, 2024
New Flow Graph Engine API and Flow Animating in Context will help connect Autodesk's cloud platform to desktop apps like Maya.
Tuesday, October 15th, 2024
Check out the new features in the GPU-accelerated sparse volumetric fluid solver, including support for height fields as collision sources.
Wednesday, September 4th, 2024
Discover which NVIDIA GPU is best for CG work in real-world content creation and GPU rendering tests, including Blender, Maya and UE5.
Friday, August 30th, 2024
Discover which of AMD's professional GPUs is best for CG work in real-world content creation and GPU rendering tests.
Thursday, July 25th, 2024
Now available free, technical artist Paul Ambrosiussen's P4Houdini plugin integrates Houdini with Perforce's version control tech.
Thursday, July 25th, 2024