Firm ditches perpetual licences of the GPU renderer, but adds MoI 3D and Cascadeur to its subs package.
Tuesday, November 29th, 2022
Firm ditches perpetual licences of the GPU renderer, but adds MoI 3D and Cascadeur to its subs package.
Tuesday, November 29th, 2022
Check out next year's roadmap for the GPU renderer, and the new features in OctaneRender 2022.1 XB0, the first public preview build.
Tuesday, November 30th, 2021
Updated, now available: Blockchain-based GPU render network now supports the Redshift renderer in its Cinema 4D wizard.
Thursday, November 18th, 2021
Metal-native GPU renderer is now free for a year on any Mac capable of running macOS 11.2 Big Sur.
Tuesday, March 9th, 2021
See what's new in the next major updates to the GPU renderer and its new RNDR+ subscription deal.
Wednesday, December 2nd, 2020
Innovative 'distributed GPU render network' lets OctaneRender users earn credits by making their PCs available to others for rendering.
Tuesday, April 28th, 2020
New free editions of the renderer for Unreal Engine and Blender 2.80 available as early public previews.
Tuesday, July 30th, 2019
See the updated feature lists for versions 2019.1 and 2019.2 of the GPU renderer. First preview of 2019.1 available now.
Tuesday, March 26th, 2019
New integration promises UE4 users GPU-based light field baking and support for ORBX scenes.
Wednesday, August 15th, 2018
Next update to GPU renderer to add new procedural 'uberprimitive' and volumetric lighting system.
Tuesday, August 14th, 2018
Next-but-one releases to add light linking, trace sets, new RNDR framework with support for iOS and integrated graphics.
Tuesday, March 20th, 2018