New Gnomon Workshop tutorial shows how to go from empty scene to complete destruction simulation.
Monday, December 13th, 2021
New Gnomon Workshop tutorial shows how to go from empty scene to complete destruction simulation.
Monday, December 13th, 2021
New Alembic procedural speeds up viewport rendering of animation caches by up to 12x in Blender 3.0.
Monday, December 13th, 2021
Update to the Houdini edition of the renderer extends V-Ray for Solaris, improves the hair material.
Saturday, December 11th, 2021
Clarisse's much-anticipated hybrid CPU/GPU renderer available via early access builds of Clarisse 5.5.
Thursday, December 9th, 2021
Latest version of Maya adds new options for retargeting facial animation. Bifrost, USD, Substance and Arnold plugins all updated.
Wednesday, December 8th, 2021
3D modeling and rendering tool gets Per Viewport Filtering options, further updates to Smart Extrude.
Wednesday, December 8th, 2021
Cinema 4D renderer gets new texture randomisation options, light instancing, native support for Apple M1 processors.
Wednesday, December 8th, 2021
Updated: see our pick of the five key changes in this milestone release of the open-source 3D app, from Cycles X to the Pose Library.
Friday, December 3rd, 2021
See what's new in RenderMan, Redshift, Enscape, R3DS Wrap and Render Manager 2 for 3ds Max.
Thursday, December 2nd, 2021
Check out next year's roadmap for the GPU renderer, and the new features in OctaneRender 2022.1 XB0, the first public preview build.
Tuesday, November 30th, 2021
See how the major rewrite of the renderer has evolved from initial alpha to its release in Blender 3.0 next week.
Thursday, November 25th, 2021
Scene layout and rendering app gets key workflow improvements - and a new $150 perpetual licence.
Wednesday, November 24th, 2021
New Gnomon Workshop tutorial provides an essential guide to 3D scanning workflow for production.
Monday, November 22nd, 2021