Material authoring software now updated to Substance Engine 8. Check out the new tools it brings.
Tuesday, October 13th, 2020
Material authoring software now updated to Substance Engine 8. Check out the new tools it brings.
Tuesday, October 13th, 2020
All part of a deal between Otoy and BiteTheBytes to link the GPU-based renderer and terrain generator.
Thursday, October 8th, 2020
Upcoming successors to the Quadro RTX 6000 and 8000 to double their GPU rendering speed.
Monday, October 5th, 2020
USD-based 'open collaboration' platform for CG work will become free to individual users this fall.
Monday, October 5th, 2020
Facebook post hints at long-awaited public release of V-Ray with support for Blender 2.80+.
Monday, October 5th, 2020
Money will help fund development of an Unreal Engine live link plugin for the terrain generation software.
Tuesday, September 22nd, 2020
Next big update to the popular real time rendering toolkit for games artists to support RTX-accelerated ray tracing and texture baking.
Tuesday, September 22nd, 2020
Neat $995 inertial mocap gloves can be used to stream hand and finger tracking data live to apps like Maya, Blender, Unity and UE4.
Thursday, September 17th, 2020
Check out the key specs of the Ampere cards, including GPU ray tracing in Blender, Arnold, V-Ray.
Wednesday, September 2nd, 2020
Upcoming app will let users create 3D animations based on games assets using new AI-driven tools.
Wednesday, September 2nd, 2020
See the new tools for games artists due in Unity 2020 LTS, 2021.1 and 2021.2 - plus a bonus for anyone with a free Personal subscription.
Friday, August 14th, 2020
Now shipping: new procedural animation app blends 'the power of 3D with the ease of use of 2D'.
Wednesday, August 12th, 2020
Big update to the lighting and look dev tool to add new 'artist-focused' lighting workflows, support for multiple simultaneous test renders.
Monday, August 10th, 2020