Update makes Intel's OIDN denoiser and Cinema 4D's Brick and Tile shaders available to all of the renderer's host applications.
Thursday, February 9th, 2023
Update makes Intel's OIDN denoiser and Cinema 4D's Brick and Tile shaders available to all of the renderer's host applications.
Thursday, February 9th, 2023
Check out the new features in the first update to the landscape- and plant-generation tools since 2021.
Friday, January 13th, 2023
First ever paid update to the digital sculpting software adds new 'Slime Bridge', revamps ZRemesher, and integrates the Redshift renderer.
Thursday, January 12th, 2023
Sizeable update to the renderer adds support for Intel's OIDN for render denoising, plus multi-scattering in volumes like clouds.
Monday, December 12th, 2022
Updated: save money with these seasonal deals on CG software, plugins, stock assets and hardware.
Monday, November 28th, 2022
See new features from the beta build of the digital sculpting app shown at ZBrush Summit 2022, and Redshift running inside ZBrush.
Thursday, November 17th, 2022
Updated: community-made BCorona plugin now supports Blender's displacement modifier.
Tuesday, November 15th, 2022
3D design and animation software gets new smoke and fire simulation system and native Redshift camera.
Thursday, November 10th, 2022
See what's new in AMD's pro GPU drivers, and in tools like Clarisse, Redshift and Omniverse Create.
Thursday, October 6th, 2022
[Sponsored] Discover why iRender's flexible service provides total control over your cloud rendering pipeline.
Monday, September 26th, 2022
3D software gets new soft body physics and symmetry modelling systems, OpenColorIO support. Updates are now subscription-only.
Wednesday, September 7th, 2022
Need to recreate ketchup in your CG software? This free online database has the info you need.
Monday, August 8th, 2022
Check out the new features in tyFlow, Redshift, Enscape, Render Manager and ftrack Connect 2.0.
Tuesday, August 2nd, 2022