Not all of them can be shown online in full yet, but we've got extended clips and making-ofs for the others.
Saturday, July 19th, 2014
Not all of them can be shown online in full yet, but we've got extended clips and making-ofs for the others.
Saturday, July 19th, 2014
Updated, now shipping: engine now includes runtime of IDV's vegetation system, plus three free trees.
Thursday, July 17th, 2014
Rendering plugin killed off alongside R2100 and R2500 raytracing cards. Tech survives as SketchUp add-on.
Monday, July 7th, 2014
Updated plugin for the Faceshift markerless facial capture system offers new real-time workflow.
Wednesday, June 11th, 2014
Much-anticipated GPU renderer offers unusual materials-agnostic workflow, competitive €295 price.
Wednesday, May 28th, 2014
Real-time architectural rendering tool gets improved shadows; options to merge elements between scenes.
Friday, May 2nd, 2014
New 'super Nuke' will be a complete "VFX, editorial and finishing studio" including all the features of NukeX.
Tuesday, April 8th, 2014
New plugin integrates iray renderer natively inside Maya; supports Maya's UVs and shader networks.
Wednesday, April 2nd, 2014
See real-time path tracing in the MotionBuilder viewport on the set of Kevin Margo's short, Grounded.
Wednesday, April 2nd, 2014
Formerly 3ds Max-only real-time UV mapping toolset now available to Maya users, too. It costs under $20.
Tuesday, March 25th, 2014
Updated: Renderer gets Alembic support and real-time animation scrubbing with motion blur. Neat.
Friday, March 21st, 2014
LightWave3D Live Connection lets users create HDRIs in real time, and see the results in LightWave's VPR.
Tuesday, February 25th, 2014
Teaser for Tomb Raider: Definitive Edition details the effects of those drip maps, SSS and hair physics.
Wednesday, January 22nd, 2014