Q&A: Autodesk's Project Skyline team

Can this platform for games artists to view animation changes direct in the engine become the industry's next big thing?

Thursday, March 10th, 2011

Q&A: Paul Tobin, Weta concept designer

Self-doubt keeps you from getting stagnant, says Avatar's concept artist. Read more insights from his new online masterclass here.

Monday, February 7th, 2011