March 4, 2015
Now shipping. Texturing app gets new procedural tools, better baking. Income cap relaxed on Indie licence. Read More »
March 3, 2015
New 'rent-to-own' pricing lets you buy Substance Designer, Painter and B2M in 16 monthly payments. Read More »
February 24, 2015
Updated: markerless mocap system now captures up to three actors from 4 Kinects or 16 PlayStation Eyes. Read More »
February 2, 2015
Plan location shoots or visualisation work accurately with the formerly $399-a-year 3D mapping system. Read More »
January 12, 2015
Includes a floating licence of the renderer, plus the animation, network render and VR modules. Read More »
November 6, 2014
Now fully 64-bit, and there's no longer any need to buy separate licences for Windows and Mac. Read More »
October 2, 2013
New Lite editions of the markerless facial mocap tools cut the price of a complete system to $1,190 per seat. Read More »
May 21, 2013
Pricing for the game engine's mobile add-ons cut from $400 to nothing if you're an indie developer. Read More »
March 4, 2013
Includes a pressure-sensitive HD display, and out this summer. But is it cheaper than a Surface Pro? Read More »
December 10, 2012
Image-stitching software gains five new projection types, full real-time workflow, and new preview mode. Read More »
August 30, 2012
Automated lip-sync plugin gets expanded language support, new quality presets, and new Pro edition. Read More »
August 14, 2012
New paid option raises upload cap for WebGL-based model viewing service, adds pro display options. Read More »
August 3, 2012
Affordable camera tracker gets new UI and node-based solver set-up, new 'two-track' release schedule. Read More »
August 4, 2011
Giant online vendor launches CheckMate programme to ensure assets sold meet basic standards. Read More »
August 4, 2011
Tired of nasty surprises when you buy models from online vendors? Look for the CheckMate logo. Read More »