Next-gen visual story development tool gets better links to Photoshop et al, new semi-automatic workflow for creating 3D animatics in Maya.
Monday, June 29th, 2015
Next-gen visual story development tool gets better links to Photoshop et al, new semi-automatic workflow for creating 3D animatics in Maya.
Monday, June 29th, 2015
Popular stock figure gets new facial rig, plus OpenSubdiv and UDIM support to increase compatibility with other 3D apps.
Thursday, June 25th, 2015
New plugin offers 'highly optimised' GPU-accelerated version of the popular Bullet physics library in Max.
Wednesday, June 24th, 2015
Free 3D scanning software and $299 USB turntable for the all-in-one 'creativity station' to ship in July.
Friday, June 12th, 2015
Big update to UV unwrapping tool adds neat brush-based workflows for optimising UVs; UDIM support and Lua scripting.
Wednesday, June 10th, 2015
New video: next update to the renderer to add node-based material system, interior lighting, region rendering.
Tuesday, June 9th, 2015
Turn models into photorealistic 3D presentations to view in a browser with the new Marmoset Viewer.
Friday, June 5th, 2015
Add-on for creating stylised render effects gets new XToon shader, options for blending in indirect lighting and reflections.
Friday, June 5th, 2015
Updated: High-speed GPU-based renderer for animated series gets native Maya material export system.
Wednesday, June 3rd, 2015
The texturing tool gets lots of useful little workflow improvements in the node graph, plus a new HSV mode.
Friday, May 29th, 2015
Updated: Voxel sculpting package gets new PBR materials system, Photoshop-compatible layer groups, new UV options.
Friday, May 29th, 2015
Updated, now shipping: Nifty $60 tool mimics how real watercolour and acrylic paint flows and blends.
Thursday, May 28th, 2015
Balanced update to $65 image-editing package adds external file referencing, background removal, new vector options.
Tuesday, May 26th, 2015